Release a blinding burst of light from your holographic emitter. While above the heat threshold, gain light aura.
Release a blinding burst of light from your holographic emitter. While above the heat threshold, gain light aura.
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{"name": "Flash Spark", "facts": [{"text": "Recharge", "type": "Recharge", "value": 25}, {"text": "Radius", "type": "Distance", "distance": 240}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 3, "status": "Blinded", "description": "Next outgoing attack misses; stacks duration.", "apply_count": 1}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 4, "status": "Light Aura", "description": "When struck, you gain resolution. Incoming condition damage is reduced by 10%. <c=@reminder>(Cooldown: 1 Second )</c>", "apply_count": 1}, {"text": "Number of Targets", "type": "Number", "value": 5}], "description": "Release a blinding burst of light from your holographic emitter. While above the heat threshold, gain light aura.", "type": "Toolbelt", "weapon_type": "None", "slot": "Toolbelt", "professions": ["Engineer"], "flags": [], "id": 43176, "chat_link": "[&BqioAAA=]", "traited_facts": [{"text": "Apply Buff/Condition", "type": "Buff", "duration": 6, "status": "Light Aura", "description": "When struck, you gain resolution. Incoming condition damage is reduced by 10%. <c=@reminder>(Cooldown: 1 Second )</c>", "apply_count": 1, "requires_trait": 2137}]}