Water Trident

Skill › Elementalist › Water › Scepter
Cast a water trident that damages foes. Deal more damage to chilled foes and heal for each target struck. Heal for a lesser amount for each target struck beyond the first.
Range: 900
Recharge: 1s
Damage: (1.6)
First-Hit Healing: +1832 Healing
Additional-Hit Healing: +916 Healing
Radius: 180
Number of Targets: 3
Maximum Count: 2
Count Recharge: 10s
Damage Increase: 50%
Damage Increase: 33%

Count Recharge: 8s
Only when trait 1676 is equipped. Replaces fact 8.

History

Data

{
"name": "Water Trident",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Recharge",
"type": "Recharge",
"value": 1
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.6
},
{
"text": "First-Hit Healing",
"type": "AttributeAdjust",
"value": 1832,
"target": "Healing"
},
{
"text": "Additional-Hit Healing",
"type": "AttributeAdjust",
"value": 916,
"target": "Healing"
},
{
"text": "Radius",
"type": "Distance",
"distance": 180
},
{
"text": "Number of Targets",
"type": "Number",
"value": 3
},
{
"text": "Maximum Count",
"type": "Number",
"value": 2
},
{
"text": "Count Recharge",
"type": "Time",
"duration": 10
},
{
"text": "Damage Increase",
"type": "Percent",
"percent": 50
},
{
"text": "Damage Increase",
"type": "Percent",
"percent": 33
}
],
"description": "Cast a water trident that damages foes. Deal more damage to chilled foes and heal for each target struck. Heal for a lesser amount for each target struck beyond the first.",
"type": "Weapon",
"weapon_type": "Scepter",
"attunement": "Water",
"professions": [
"Elementalist"
],
"slot": "Weapon_3",
"flags": [
"NoUnderwater"
],
"id": 5510,
"chat_link": "[&BoYVAAA=]",
"traited_facts": [
{
"text": "Count Recharge",
"type": "Time",
"duration": 8,
"requires_trait": 1676,
"overrides": 8
}
]
}
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