Aquatic Stance

Skill › Elementalist › Heal
Stance.Flow like water, gaining endurance. Striking a foe causes water to erupt from them, healing your nearby allies.
Recharge: 4s
Initial Heal: +4000 Healing
Stance Heal: +650 Healing
Aquatic Stance (5s):
Heal allies around enemies you strike.
Strike Heal Cooldown: 1s
Count Recharge: 20s
Count Recharge: 25s
Maximum Count: 2
Radius: 240
Number of Targets: 5
Endurance Gained: 25

History

Data

{
"name": "Aquatic Stance",
"facts": [
{
"text": "Recharge",
"type": "Recharge",
"value": 4
},
{
"text": "Initial Heal",
"type": "AttributeAdjust",
"value": 4000,
"target": "Healing"
},
{
"text": "Stance Heal",
"type": "AttributeAdjust",
"value": 650,
"target": "Healing"
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Aquatic Stance",
"description": "Heal allies around enemies you strike.",
"apply_count": 1
},
{
"text": "Strike Heal Cooldown",
"type": "Time",
"duration": 1
},
{
"text": "Count Recharge",
"type": "Time",
"duration": 20
},
{
"text": "Count Recharge",
"type": "Time",
"duration": 25
},
{
"text": "Maximum Count",
"type": "Number",
"value": 2
},
{
"text": "Radius",
"type": "Distance",
"distance": 240
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"text": "Endurance Gained",
"type": "Number",
"value": 25
}
],
"description": "Stance.Flow like water, gaining endurance. Striking a foe causes water to erupt from them, healing your nearby allies.",
"type": "Heal",
"weapon_type": "None",
"professions": [
"Elementalist"
],
"slot": "Heal",
"flags": [
"NoUnderwater"
],
"specialization": 56,
"id": 44239,
"chat_link": "[&Bs+sAAA=]",
"categories": [
"Stance"
]
}
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