Punishment. Gain barrier. Convert a boon on nearby enemies into torment.
History
Data
{"name": "Sand Flare",
"facts":
[{"text": "Recharge",
"type": "Recharge",
"value": 25
}, {"text": "Self Barrier",
"type": "AttributeAdjust",
"value": 2420,
"target": "Healing"
}, {"text": "Ally Barrier",
"type": "AttributeAdjust",
"value": 1220,
"target": "Healing"
}, {"text": "Self Heal",
"type": "AttributeAdjust",
"value": 3230,
"target": "Healing"
}, {"text": "Number of Targets",
"type": "Number",
"value": 5
}, {"text": "Radius",
"type": "Distance",
"distance": 240
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 8,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 3
}, {"text": "Boons Converted to Conditions",
"type": "Number",
"value": 1
} ], "description": "Punishment. Gain barrier. Convert a boon on nearby enemies into torment.",
"type": "Heal",
"weapon_type": "None",
"professions":
["Necromancer"
], "slot": "Heal",
"flags": [],
"specialization": 60,
"id": 43148,
"chat_link": "[&BoyoAAA=]"
}