Head Shot

Skill › Thief › Pistol
Daze your foe with a head shot.
Range: 900
Damage: (1)
Damage: (1)
Daze (2s):
Unable to activate skills.
Combo Finisher: Projectile (100%)

Healing: +604 Healing
Only when trait 1238 is equipped.
Damage: (0.275)
Only when trait 1299 is equipped. Replaces fact 1.
Damage: (1.1)
Only when trait 1299 is equipped. Replaces fact 2.

History

Data

{
"name": "Head Shot",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 2,
"status": "Daze",
"description": "Unable to activate skills.",
"apply_count": 1
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Projectile"
}
],
"description": "Daze your foe with a head shot.",
"type": "Weapon",
"weapon_type": "Pistol",
"professions": [
"Thief"
],
"slot": "Weapon_4",
"initiative": 4,
"flags": [
"NoUnderwater"
],
"id": 13012,
"chat_link": "[&BtQyAAA=]",
"traited_facts": [
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 604,
"requires_trait": 1238,
"target": "Healing"
},
{
"text": "Damage",
"type": "Damage",
"requires_trait": 1299,
"hit_count": 1,
"dmg_multiplier": 0.275,
"overrides": 1
},
{
"text": "Damage",
"type": "Damage",
"requires_trait": 1299,
"hit_count": 1,
"dmg_multiplier": 1.1,
"overrides": 2
}
]
}
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